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$3+

Procedural Customizable Mold Material

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Procedural Customizable Mold Material

$3+

Procedural Customizable Mold Material, created with Blender's Procedural Nodes. To learn how to use it, watch the first 6 minutes of the product video:

Node Group:
The material is joined into a custom node group, with many custom settings, like the scale, mold amount, edge settings, details, colors, roughness, bump, displacement, and more!


Mold Location:
Choose an object in the "Mold Object Controller" Node, to control where the mold will grow. Inside the blender file, there is an empty object already setup. Then you can simply move, rotate, and scale the empty to move the mold location. You can also animate the empty, to animate the mold growing.

Add Onto Another Material:
To mix the mold onto another material, you can copy and paste the node setup into the material, and then add the original material into the "Other Material" socket in the mold node group. Inside the file, an Orange Peel material is added as an example, but you can change it out for any material.

Mold Displacement:
The mold is popping out of the mesh using displacements. You can turn the displacement strength to 0 if you don't want to use it. If you are using displacements, its recommended to use a subdivided or high poly mesh so the displacements have more geometry.

Render Engine:
This material was created for the Cycles render engine. It works the best in Cycles.

🍞 Bread 3d model is from AmbientCG Licensed as Creative Commons 0.

Contents:
● Procedural Mold Blender File
● Moldy Bread Blender File
● Procedural Orange Peel Files
● Bread Normal & Color Maps
● Final Renders
● HDRI Lighting

▶️ Ultimate Procedural Material Pack
▶️ Procedural Material Tutorial Playlist
▶️ Procedural Material Packs

Contents:
● Procedural Material Blender File
● Final Render
● HDRI Lighting

License:
This product can be used for personal and commercial use, as long as the product files are not resold, repackaged, or redistributed.

Tutorial:
If you'd like to learn how to create this material yourself, you can watch the tutorial here:

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